An RPG Resource Review:
The first product, The Great City, provided detailed maps of the whole city and the six wards that go to make it up. Here, we have detailed plans of six locations in one of the wards, the Dock Ward. If you are using the Great City itself, it provides added detail when your characters decide to go visit this area: if not, they are still 6 interesting locations that you can use somewhere else!
The locations herein are all fairly typical of a dockside area. There's a couple of inns (one quite nice and one of the sort where shady deals go on in the backyard), a lighthouse, a warehouse complex, part of the dockside itself and an, erm, 'house of pleasure.' Each comes with a complete floorplan of all levels and the usual technical twiddles - grid lines and furniture which can be made to appear or disappear by setting various checkboxes, plus an index sheet on which you can add your own notes about the place in question.
Naturally, all of these locations exist on the area maps in The Great City book, so you can cross-relate them if you are using it. Still, they are quite nice, detailed buildings in their own right - the dockside in particular is very well done, with moored boats and all the junk that tends to be found on quaysides. The warehouses are a bit odd - one is used as a 'boat garage' according to the notes and appears to be full of small rowing boats, while the other two look more like storage sheds than proper working warehouses of the sort I'd expect to find on a dockside.
Overall, presented to 0one's usual high standard and with plenty of potential to be very usful to the DM who needs a 'place' but doesn't have the time or inclination to map it out for himself. In conjunction with the rest of the Great City series, you're going to have a ready-made place to adventure in, with loads of detail right down to the lowest level.
Ĝone's Blueprints: The Great City, Dock Ward