The pulp adventure genre is full of exciting tales of larger than life characters, set in the 1920s-40s. What if you had pulp adventurers in the modern day? That is, modern people who somehow get turned into pulp heroes. Then the game is about two things. First, of course, they have thrilling adventures. Second, the conflict between their pulpiness and their lives in the modern world where self-reliance and decisive action are the exception, not the rule.
NUGGETS is an occasional line of self-contained mini-games based around the stripped down NUGGET system.
Now updated to v3 of the basic NUGGET rules.
Written and designed by Tim Gray
- The NUGGET rules reprinted in a more reader-friendly format.
- Rules for the distinctive self-confidence of pulp characters, which can carry them through or get them into trouble.
- Schticks - special abilities that raise characters above the ordinary.
- Strains from normal life that can interrupt their adventures.
This product was added to our catalog on Friday 29 December, 2006.