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Michael Hammes presents 12 plants and herbs in this 7-page PDF. DMs can use these items to add a little variety to any fantasy campaign. |
$2.00
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James Maliszweski presents twelve evil, bone-chilling contraptions that rely on the power of necromancy. This 6-page PDF, packed with frightening... |
$2.00
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This new 8-page PDF, written by Michael Hammes, presents the DM with 12 holidays that can be dropped into almost any fantasy campaign. |
$2.00
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This five-page PDF presents 12 new unusual materials for use in the construction of new treasures and magic items. Following the concept introduced... |
$2.00
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Fantasy Player's Companion: Fantastic Stunts, written by Lizard, introduces a new concept to D20-- Fantastic Stunts! By the expenditure of either... |
$2.00
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Welcome to World Building Library: Tibetan Deities. The following article is about how Tibetans view their gods and goddess, the metaphysical beings... |
$3.50
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In the traditional 3rd Edition fantasy environment, demons are real-material beings that can touch you and that you can slice with your sword. While... |
$2.50
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ATTENTION: This is the first edition of MMS:WE. The newest edition can be found here. This is the 2nd Printing of MMS:WE. It contains new layout and... |
$12.00
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He killed the God of War. He ascended into his divinity. No one told him that was the easy part. Look into the inner workings of gods and how they... |
$13.00
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A Magical Society: Silk Road is a 160 page supplement detailing great overland trade routes. Borrowing extensively from the caravans of Central Asia,... |
$13.00
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Format: Portrait, fully bookmarked (with text file). This pdf presents a new system for redefining alignment as allegiances to good, evil, law, chaos... |
$2.25
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By Steven Schend The wonders of alchemy and the earthy goodness of herbalism have long been a draw in fantasy games. Alchemy & Herbalists takes these... |
$9.99
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By Jim Butler, Steve Creech, and Kevin Ruesch Weapons and armor are the pulse behind every campaign. Every slash of a blade, crash of a hammer, and... |
$14.99
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Immortal Grace; Undying Fury Eldest Sons is the second of Paradigm Concepts' Races of Legend sourcebooks. Designed as a Player's and Game Master's... |
$9.95
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Feast of Crows is an abstract mass combat system designed to be scalable to most army size conflicts from skirmishes to nations and designed to be... |
$3.00
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Army of Civilisation also contains conversions of all the spells you could need to sway your battles. Humankind has not the industriousness of... |
$2.75
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Contains statistics for a barbarian army for both normal play and converted for Feast of Crows. Bonus rules for heroes-as-units and fractional... |
$2.75
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Contains stats for both standard OGL play and Feast of Crows unit conversions. Army of the Dwarves also contains expanded siege rules. Master... |
$2.75
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Contains rules for both regular OGL play and Feast of Crows. Contains army lists for both 'light' and dark elves. Elves are inscrutable, graceful,... |
$2.75
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Contains stats for both standard OGL play and Feast of Crows unit conversions. The orcs, goblins and bugbears of the land have a just reputation as... |
$2.75
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Deep within their mountain fortresses, the dwarves toil away at their craft, turning precious ore into works of priceless beauty. Yet these are not... |
$3.95
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Ancient, alien, immortal, as angels to men, the elves have lived since the world was young and magic was new. For millennia they have studied the... |
$5.95
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They are the orphans of savage wars, drifting back into the territories of yet-unconquered people, a reminder of the constant struggle against the... |
$5.95
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Journals are short stories that take place within the world of Ave Molech. Although the locations and events happen within this realm, the ideas for... |
$1.00
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Journals are short stories with GM Hooks that take place within the world of AveMolech. Although the locations and events happen within this realm,... |
$1.00
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Journals are short stories with GM Hooks that take place within the world of AveMolech. Although the locations and events happen within this realm,... |
$1.00
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Journals are short stories with GM Hooks that take place within the world of AveMolech. Although the locations and events happen within this realm,... |
$1.00
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By Greg Dent, Jim Butler, and More! v3.5 Revisions by Alexander M. Freed Within these pages reside monsters that haunt the worst nightmares of... |
$9.99
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By Thomas Knauss Long overshadowed by their clerical brethren, Druids and Druidism levels the playing field with their divine colleagues by providing... |
$7.99
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by Peter Leitch, Chris Maxfield, Mark Somers, and "Uncle" Wes Nicholson Until now, there has been little reason for adventurers to give guilds a... |
$9.99
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By E. W. Morton The Embrace of the Vampire... If ever there were a creature that truly inspired the human imagination, it would be the vampire.... |
$9.99
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By Sam Witt, Joe Crow, and Lee Hammock ENnies Awards Nominee: Best Interior Artwork! This is more than just a book of spells and magical items. New... |
$9.99
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By James Jacobs A rogues gallery of ultimate evil, Villains: Rebirth includes enemies both monstrous and malign. Whether youre a DM looking for... |
$9.99
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