D20 Supplements

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Product Image Item Name- Price
A Dozen Disturbing Rumors

A Dozen Disturbing Rumors

In this 7-page PDF, written by Philip Reed, DMs can find twelve rumors to be dropped into any fantasy campaign. Each one includes an entry for a...
$2.00

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Max: 1
A Dozen Plants and Herbs

A Dozen Plants and Herbs

Michael Hammes presents 12 plants and herbs in this 7-page PDF. DMs can use these items to add a little variety to any fantasy campaign.
$2.00

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Max: 1
A Dozen Necromantic Machines

A Dozen Necromantic Machines

James Maliszweski presents twelve evil, bone-chilling contraptions that rely on the power of necromancy. This 6-page PDF, packed with frightening...
$2.00

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Max: 1
A Dozen Festivals and Holidays

A Dozen Festivals and Holidays

This new 8-page PDF, written by Michael Hammes, presents the DM with 12 holidays that can be dropped into almost any fantasy campaign.
$2.00

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Max: 1
A Dozen Unusual Materials

A Dozen Unusual Materials

This five-page PDF presents 12 new unusual materials for use in the construction of new treasures and magic items. Following the concept introduced...
$2.00

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Max: 1
Fantasy Player's Companion: Fanastic Stunts

Fantasy Player's Companion: Fanastic Stunts

Fantasy Player's Companion: Fantastic Stunts, written by Lizard, introduces a new concept to D20-- Fantastic Stunts! By the expenditure of either...
$2.00

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Max: 1
World Building Library: Tibetan Deities

World Building Library: Tibetan Deities

Welcome to World Building Library: Tibetan Deities. The following article is about how Tibetans view their gods and goddess, the metaphysical beings...
$3.50

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Max: 1
World Building Library: Tibetan Exorcism

World Building Library: Tibetan Exorcism

In the traditional 3rd Edition fantasy environment, demons are real-material beings that can touch you and that you can slice with your sword. While...
$2.50

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Max: 1
A Magical Medieval Society: Western Europe

A Magical Medieval Society: Western Europe

ATTENTION: This is the first edition of MMS:WE. The newest edition can be found here. This is the 2nd Printing of MMS:WE. It contains new layout and...
$12.00

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Max: 1
A Magical Society: Ecology and Culture

A Magical Society: Ecology and Culture

He killed the God of War. He ascended into his divinity. No one told him that was the easy part. Look into the inner workings of gods and how they...
$13.00

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Max: 1
A Magical Society: Silk Road

A Magical Society: Silk Road

A Magical Society: Silk Road is a 160 page supplement detailing great overland trade routes. Borrowing extensively from the caravans of Central Asia,...
$13.00

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Max: 1
Fantasy Folio: Allegiances

Fantasy Folio: Allegiances

Format: Portrait, fully bookmarked (with text file). This pdf presents a new system for redefining alignment as allegiances to good, evil, law, chaos...
$2.25

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Max: 1
Alchemy & Herbalists v3.5

Alchemy & Herbalists v3.5

By Steven Schend The wonders of alchemy and the earthy goodness of herbalism have long been a draw in fantasy games. Alchemy & Herbalists takes these...
$9.99

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Max: 1
Arms & Armor v3.5

Arms & Armor v3.5

By Jim Butler, Steve Creech, and Kevin Ruesch Weapons and armor are the pulse behind every campaign. Every slash of a blade, crash of a hammer, and...
$14.99

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Max: 1
Eldest Sons: The Essential Guide to Elves

Eldest Sons: The Essential Guide to Elves

Immortal Grace; Undying Fury Eldest Sons is the second of Paradigm Concepts' Races of Legend sourcebooks. Designed as a Player's and Game Master's...
$9.95

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Max: 1
Feast of Crows

Feast of Crows

Feast of Crows is an abstract mass combat system designed to be scalable to most army size conflicts from skirmishes to nations and designed to be...
$3.00

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Max: 1
Feast of Crows: Army of Civilisation

Feast of Crows: Army of Civilisation

Army of Civilisation also contains conversions of all the spells you could need to sway your battles. Humankind has not the industriousness of...
$2.75

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Max: 1
Feast of Crows: Army of the Barbarians

Feast of Crows: Army of the Barbarians

Contains statistics for a barbarian army for both normal play and converted for Feast of Crows. Bonus rules for heroes-as-units and fractional...
$2.75

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Max: 1
Feast of Crows: Army of the Dwarves

Feast of Crows: Army of the Dwarves

Contains stats for both standard OGL play and Feast of Crows unit conversions. Army of the Dwarves also contains expanded siege rules. Master...
$2.75

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Max: 1
Feast of Crows: Army of the Elves

Feast of Crows: Army of the Elves

Contains rules for both regular OGL play and Feast of Crows. Contains army lists for both 'light' and dark elves. Elves are inscrutable, graceful,...
$2.75

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Max: 1
Feast of Crows: Army of the Goblinoids

Feast of Crows: Army of the Goblinoids

Contains stats for both standard OGL play and Feast of Crows unit conversions. The orcs, goblins and bugbears of the land have a just reputation as...
$2.75

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Max: 1
Heroes of High Favor: Dwarves

Heroes of High Favor: Dwarves

Deep within their mountain fortresses, the dwarves toil away at their craft, turning precious ore into works of priceless beauty. Yet these are not...
$3.95

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Max: 1
Heroes of High Favor: Elves

Heroes of High Favor: Elves

Ancient, alien, immortal, as angels to men, the elves have lived since the world was young and magic was new. For millennia they have studied the...
$5.95

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Max: 1
Heroes of High Favor: Half-Orcs

Heroes of High Favor: Half-Orcs

They are the orphans of savage wars, drifting back into the territories of yet-unconquered people, a reminder of the constant struggle against the...
$5.95

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Max: 1
Ave Molech - Journals Volume 1

Ave Molech - Journals Volume 1

Journals are short stories that take place within the world of Ave Molech. Although the locations and events happen within this realm, the ideas for...
$1.00

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Max: 1
Ave Molech - Journals Volume 2

Ave Molech - Journals Volume 2

Journals are short stories with GM Hooks that take place within the world of AveMolech. Although the locations and events happen within this realm,...
$1.00

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Max: 1
Ave Molech - Journals Volume 3

Ave Molech - Journals Volume 3

Journals are short stories with GM Hooks that take place within the world of AveMolech. Although the locations and events happen within this realm,...
$1.00

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Max: 1
Ave Molech - Journals Volume 4

Ave Molech - Journals Volume 4

Journals are short stories with GM Hooks that take place within the world of AveMolech. Although the locations and events happen within this realm,...
$1.00

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Max: 1
Complete Minions v3.5

Complete Minions v3.5

By Greg Dent, Jim Butler, and More! v3.5 Revisions by Alexander M. Freed       Within these pages reside monsters that haunt the worst nightmares of...
$9.99

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Max: 1
Druids & Druidism

Druids & Druidism

By Thomas Knauss Long overshadowed by their clerical brethren, Druids and Druidism levels the playing field with their divine colleagues by providing...
$7.99

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Max: 1
Guildcraft v3.5

Guildcraft v3.5

by Peter Leitch, Chris Maxfield, Mark Somers, and "Uncle" Wes Nicholson Until now, there has been little reason for adventurers to give guilds a...
$9.99

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Max: 1
Out for Blood

Out for Blood

By E. W. Morton The Embrace of the Vampire... If ever there were a creature that truly inspired the human imagination, it would be the vampire....
$9.99

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Max: 1
Spells & Magic v3.0

Spells & Magic v3.0

By Sam Witt, Joe Crow, and Lee Hammock ENnies Awards Nominee: Best Interior Artwork! This is more than just a book of spells and magical items. New...
$9.99

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Max: 1
Villains Rebirth

Villains Rebirth

By James Jacobs A rogue’s gallery of ultimate evil, Villains: Rebirth includes enemies both monstrous and malign. Whether you’re a DM looking for...
$9.99

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Max: 1

Monthly Specials For October

Skirmisher OGL [BUNDLE]
Skirmisher OGL [BUNDLE]
$48.95  $29.93
Save: 39% off

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