Modern

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Product Image Item Name Price+
NUGGET

NUGGET

NUGGET is a trimmed-down version of the LODE system found in Silver Branch products, cramming a basic set of RPG rules into just 2 pages. It's a tool...

It's Free!

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Max: 1
GM'S COOKBOOK: Modern Events #1

GM'S COOKBOOK: Modern Events #1

System: Any, contains no rules-specific material. While the scenario, the ongoing quest, provides the meat in any campaign, a good Gamemaster needs...
$0.75

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Max: 1
Funkadelic Frankenstein on the Mean Streets of Monstertown

Funkadelic Frankenstein on the Mean Streets of Monstertown

What's the only game that lets you play in the world of 1970's Monstersploitation? What's the only game that lets you be a member of the Prometheus...
$0.99

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Max: 1
100 Professional Wrestlers

100 Professional Wrestlers

Need a professional wrestler name and gimmick for your modern campaign but cannot think of anything off the top of your head? Simply roll the...
$1.00

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Max: 1
Seeds: Military

Seeds: Military

Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small...
$1.75

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Max: 1
Seeds: Modern I

Seeds: Modern I

Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small...
$1.75

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Seeds: Modern II

Seeds: Modern II

Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small...
$1.75

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Max: 1
Seeds: Modern III

Seeds: Modern III

Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small...
$1.75

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Max: 1
Seeds: Modern IV

Seeds: Modern IV

Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small...
$1.75

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Max: 1
Seeds: Modern V

Seeds: Modern V

Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small...
$1.75

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Max: 1
American Artifacts

American Artifacts

When you think of magical artifacts, you probably think of magic wands, or gold rings, or weapons--King Arthur's sword Excalibur, maybe, or the Ring...
$1.99

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Max: 1
@ctiv8 - Week 1

@ctiv8 - Week 1

@ctiv8 is a modern-setting, very political, conspiracy game where the players ? usually ? take the part of conspirators. Activists who are part of a...
$2.00

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Max: 1
@ctiv8 - Week 2

@ctiv8 - Week 2

@ctiv8 is a modern-setting, very political, conspiracy game where the players ? usually ? take the part of conspirators. Activists who are part of a...
$2.00

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Max: 1
Meet the New Boss

Meet the New Boss

Youíre the head of one of the major American crime families, and this dreadful and destructive war must come to an end! Each family must agree upon...
$2.00

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Max: 1
Modern Dispatch (#13): Avebury Henge

Modern Dispatch (#13): Avebury Henge

James Maliszewski presents an interesting adventure location in this issue of the Modern Dispatch. Includes the Atlanteans, an occult race for use in...
$2.00

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Max: 1
Modern Dispatch (#17): The Sword of St. George

Modern Dispatch (#17): The Sword of St. George

This issue, written by James Maliszewski, presents players and GMs with information on St. George including a special advanced class and the disease...
$2.00

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Max: 1
Modern Dispatch (#22): The Grays

Modern Dispatch (#22): The Grays

This issue details those aliens known as the grays. Includes racial statistics for grays and the half-gray template. Written by James Maliszewski. ...
$2.00

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Max: 1
Modern Dispatch (#24): Escaped Terror

Modern Dispatch (#24): Escaped Terror

Escaped Terror details five monsters and a rough adventure idea for D20 Modern campaigns. Designed primarily for campaigns involving magic and the...
$2.00

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Modern Dispatch (#28): Rosslyn Chapel

Modern Dispatch (#28): Rosslyn Chapel

James Maliszewski presents information on an adventure location and the Templars in this issue of the Modern Dispatch. Includes Game Master...
$2.00

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Max: 1
Modern Dispatch (#32): Deadline, Inc.

Modern Dispatch (#32): Deadline, Inc.

This issue of the Modern Dispatch features Deadline, Inc., the military arm of a company that has holdings in gas, oil, and minerals. It considers...
$2.00

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Modern Dispatch (#40): The Hellcrash Transmission

Modern Dispatch (#40): The Hellcrash Transmission

This Modern Dispatch issue, by Philip Reed, is a short adventure outline for futuristic D20 Modern campaigns. This is not a complete adventure but,...
$2.00

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Modern Dispatch (#44): Superhero Adventure Outlines

Modern Dispatch (#44): Superhero Adventure Outlines

This issue of the Modern Dispatch features five short adventure outlines for RPGObjects' Blood & Vigilance. The adventure outlines were written to...
$2.00

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Modern Dispatch (#48): The Mad Dogs

Modern Dispatch (#48): The Mad Dogs

This issue of the Modern Dispatch features the Mad Dogs, a mercenary company known for taking on assignments that other mercs turn down. Includes...
$2.00

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Max: 1
Modern Dispatch (#56): Executive Solutions

Modern Dispatch (#56): Executive Solutions

This issue of the Modern Dispatch features Executive Solutions, a mercenary company written by Michael Tresca. Modern Dispatch is a trademark of...
$2.00

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Max: 1
Modern: 101 Occult Events

Modern: 101 Occult Events

This 7-page PDF, written by James Maliszewski, is intended to serve several purposes. The simplest use is as a Gamemaster's tool, a way to add...
$2.00

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Max: 1
Modern: 13 Arcane Operative Items

Modern: 13 Arcane Operative Items

In this 5-page PDF, author Michael Hammes writes "If I was an operative in a world filled with magic, what kinds of items might my research and...
$2.00

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Modern: 13 Classified and Experimental Ammunition Types

Modern: 13 Classified and Experimental Ammunition Types

Now includes a total of 25 types of ammunition! This 11-page PDF features 13 different ammunition types, ranging from nanite carriers to glass rounds...
$2.00

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Modern: 13 Convenience Store Spells

Modern: 13 Convenience Store Spells

Did you ever ask yourself what kind of spells a spellcaster working the night shift at a convenience store might create? This 6-page PDF, written by...
$2.00

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Modern: 13 Grenades

Modern: 13 Grenades

In this 7-page PDF, author Michael Hammes presents both mundane and FX grenades. These grenades are suitable in most D20 Modern campaigns, especially...
$2.00

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Modern: 13 Occult Materials

Modern: 13 Occult Materials

This 7-page PDF -- by James Maliszewski -- can be used in a variety of ways, depending on the type of campaign the Game Master wants. The simplest...
$2.00

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Modern: 13 Vehicle Spells

Modern: 13 Vehicle Spells

When it's time for the big adventure , don't forget your wheels. Protect them with armor plating , bullet proof , and reinforce vehicle . Make them...
$2.00

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Max: 1
Modern: A Dozen Modern Rumors

Modern: A Dozen Modern Rumors

This 9-page PDF, written by James Maliszewski, is a GM-only product. That is, its contents are intended to assist the GM in running his modern day...
$2.00

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Max: 1
Modern: Intangibility

Modern: Intangibility

Modern-day and science fiction setting seldom have the cosmological complexities common in fantasy settings. Intangibility can come from many...
$2.00

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Max: 1
Modern: Occult Villains -- Thule Assassin

Modern: Occult Villains -- Thule Assassin

This 9-page PDF -- by James Maliszewski -- is part of the Occult Villains line of D20 Modern Roleplaying Game products. Each one presents a single,...
$2.00

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Max: 1
Modern: Six-Pack -- Government Drugs

Modern: Six-Pack -- Government Drugs

What would a Modern campaign be without governments experimenting with drugs? Not nearly as interesting as one in which governments do engage in...
$2.00

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Per Ardua...

Per Ardua...

Normally the Aircraft Research Centre is ignored by the world. Tucked away in the English countryside, it quietly does work of low-to-middling...
$2.00

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Max: 1
Whistlestop Guide to Herbs

Whistlestop Guide to Herbs

A rapid tour of real European herbs that are noteworthy for their real or claimed medicinal, practical or magical properties. Almost 50 plants are...
$2.95

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Max: 1
American Artifacts 2

American Artifacts 2

You may think you know American history, but did you know that Thomas Edison designed a machine to communicate with the dead? Do you know what...
$2.99

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Max: 1
Modern: 101 Urban Legends

Modern: 101 Urban Legends

Modern: 101 Urban Legends presents exactly what its title says: 101 snippets of odd, implausible, and sometimes ridiculous modern folklore. The...
$3.00

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Max: 1
Modern: 13 Alien Devices

Modern: 13 Alien Devices

This 16-page PDF provides the GM with 13 different alien technological devices, many of which are associated with specific alien races described in...
$3.00

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Max: 1
Modern: 13 More Occult Artifacts

Modern: 13 More Occult Artifacts

Modern: 13 More Occult Artifacts, like its predecessors, provides the GM, naturally enough, with thirteen different occult artifacts, each one drawn...
$3.00

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Max: 1
Modern: 13 Occult Artifacts

Modern: 13 Occult Artifacts

This 16-page PDF, written by James Maliszewski, provides the GM with 13 different occult artifacts, each one drawn from the real world. Admittedly,...
$3.00

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Max: 1
Modern: Alien Heroes

Modern: Alien Heroes

This 12-page PDF -- written by James Maliszewski -- is intended for use in any D20 Modern campaign that deals with extraterrestrials, supernatural...
$3.00

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Max: 1
Modern: Another 13 Occult Artifacts

Modern: Another 13 Occult Artifacts

Modern: Another Thirteen Occult Artifacts, like its predecessor, provides the GM, naturally enough, with thirteen different occult artifacts, each...
$3.00

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Max: 1
Modern: Madness

Modern: Madness

Madness is a perennial favorite feature in gaming. There are various rules for madness in D20 System games but the ones with the most longevity are...
$3.00

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Max: 1
Dare

Dare

The pulp adventure genre is full of exciting tales of larger than life characters, set in the 1920s-40s. What if you had pulp adventurers in the...
$3.95

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Max: 1
unChosen

unChosen

Many roleplaying games and other speculative fiction cast characters as "Chosen Ones", singled out for a heroic destiny and/or supernatural powers....
$3.95

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Max: 1
Fratboys Vs

Fratboys Vs

Itís a typical day at Kappa Epsilon Gamma house: music blaring, beer flowing, and the party starting in half an hour. Suddenly, zombies attack! Or...
$3.99

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Max: 1
Modern: 101 Occult Books

Modern: 101 Occult Books

Modern: 101 Occult Books provides the Game Master with just what its name implies: 101 different books that can be used in any occult-based campaign...
$4.00

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Max: 1
Modern: 13 Conspiracies

Modern: 13 Conspiracies

Modern: 13 Conspiracies provides the GM with thumbnail sketches of thirteen different secret societies, most of which are based on groups that...
$4.00

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Max: 1

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